Items
PERSIM BERRY
Category: BERRIES
FLAVOUR: SWEET
PATCHES BUFF: +EVASION
EFFECT: Heals the consumer of Confusion.
NUTPEA BERRY
Category: BERRIES
FLAVOUR: UNSPECIFIED
PATCHES BUFF: +EVASION +ACCURACY
EFFECT: Raises the consumer's Evasion and Accuracy.
GOLDEN TOUGA BERRY
Category: GOLDEN BERRIES
FLAVOUR: SPICY
PATCHES BUFF: +ATTACK +GOLD
EFFECT: Cannot be eaten unless by a Pokemon who can eat metals. It apparently tastes incredible.
GOLDEN PUMKIN BERRY
Category: GOLDEN BERRIES
FLAVOUR: SOUR
PATCHES BUFF: +DEFENSE +GOLD
EFFECT: Cannot be eaten unless by a Pokemon who can eat metals. It apparently tastes incredible.
GOLDEN EGGANT BERRY
Category: GOLDEN BERRIES
FLAVOUR: DRY
PATCHES BUFF: +SPATTACK +GOLD
EFFECT: Cannot be eaten unless by a Pokemon who can eat metals. It apparently tastes incredible.
GOLDEN YAGO BERRY
Category: GOLDEN BERRIES
FLAVOUR: BITTER
PATCHES BUFF: +SPDEFENSE +GOLD
EFFECT: Cannot be eaten unless by a Pokemon who can eat metals. It apparently tastes incredible.
GOLDEN DRASH BERRY
Category: GOLDEN BERRIES
FLAVOUR: SWEET
PATCHES BUFF: +SPEED +GOLD
EFFECT: Cannot be eaten unless by a Pokemon who can eat metals. It apparently tastes incredible.
GOLDEN NUTPEA BERRY
Category: GOLDEN BERRIES
FLAVOUR: UNSPECIFIED
PATCHES BUFF: +EVASION +ACCURACY +GOLD
EFFECT: Cannot be eaten unless by a Pokemon who can eat metals. It apparently tastes like peanuts.
GOLDEN SEEDS EXCHANGE FORM
Category: RECIPE
DESCRIPTION: Allows users to use the Golden Seeds Exchange Recipe (x3)
USAGE: Recipe. Head to the Recipe tab to unlock the recipe.
BERRY SEED EXCHANGE FORM
Category: RECIPE
DESCRIPTION: Allows user access to the Exchange crafting for non-Golden Berries.
USAGE: Recipe. Use it to unlock the recipe in the crafting tab.
RECIPE - WATER GEM
Category: RECIPE
DESCRIPTION: Unlocks the Water Gem recipe.
USAGE: Open from your inventory to unlock the recipe. Head to "CRAFTING" under "ACTIVITY" to craft.
EGG INCUBATOR
Category: PLAYER UPGRADES
DESCRIPTION: Allows the Player to incubate and hatch eggs.
USAGE: Does not need to be submitted to the Egg Hatching prompt when available. Passive effect.
CUSTOM ACCESSORY
Category: PLAYER UPGRADES
DESCRIPTION: Player designed Accessory.
USAGE: Accessory. Move to character's Inventory to "equip". Any buffs applied should be manually tracked by the user.
Previously named "Player Accessory"
BERRY POUCH
Category: PLAYER UPGRADES
DESCRIPTION: Allows the Player's Characters to hold Berries.
USAGE: Passive effect, awarded for the initial Greenhouse prompts and allows the player to participate in growing berry prompts.
EXPERIMENT FILES
Category: PLAYER UPGRADES
DESCRIPTION: Files for keeping track of your Experiments and other information.
USAGE: Box, open from your inventory to receive what's inside.
ABILITY CAPSULE
Category: PLAYER UPGRADES
DESCRIPTION: This super powered Ability Capsule allows the Pokemon it's held by to have an additional ability.
USAGE: Move to character's Inventory and name it after the additional ability the Pokemon now has. Excludes signature abilities, unless the species has access to it in canon games. Maximum of 2 per character.
CUSTOM WEAPON
Category: PLAYER UPGRADES
DESCRIPTION: Player designed Weapon.
USAGE: Weapon. Move to character's Inventory to "equip". Any buffs applied should be manually tracked by the user.
Previously named "Player Weapon" on ToyHouse
TM COMMON - ICE
Category: TECHNICAL MACHINES - COMMON
DESCRIPTION: Common TM that allows the user to learn one Ice type move with a base power equal to or less than 50.
USAGE: Please attach the item to your Experiment and name it the move it has learned.
TM COMMON - GRASS
Category: TECHNICAL MACHINES - COMMON
DESCRIPTION: Common TM that allows the user to learn one Grass type move with a base power equal to or less than 50.
USAGE: Please attach the item to your Experiment and name it the move it has learned.
TM COMMON - BUG
Category: TECHNICAL MACHINES - COMMON
DESCRIPTION: Common TM that allows the user to learn one Bug type move with a base power equal to or less than 50.
USAGE: Please attach the item to your Experiment and name it the move it has learned.


















